This piece was created from a desire to explore a combination of bone and leather materials. I also produced a short presentation video with light animation and simple custom sound design to enhance the atmosphere.
The model is game-ready, built around 2K textures with a notably high texel density of about 6000 px/m. While I realize that such density allows room for additional small details, the asset retains strong readability even at 512×512, and looks especially clean and defined at 1024×1024.
Overall, I’m satisfied with the final result and glad to share this project. If you have feedback, I’m always open to it.