Hello everyone,
I’m excited to share my latest work, created entirely in hand-painted style. This is my first experience working in this technique, and I thoroughly enjoyed the process. The reference was sourced from the internet.
The model is low-poly, consisting of approximately 1800 triangles. The texturing was done in Substance Painter, utilizing UV overlap. The texture resolution is 2K.
I’d also like to express my gratitude to the Kuptsov Gamedev Industry course, which was incredibly helpful in guiding me through this project.
Thank you for checking out my work!